Nergal深淵快速攻略
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開始前準備
- 檢查腦插
- 檢查彈藥電池
- 檢查超載傷害
- 檢查combat timer
- 檢查增效劑剩餘時間
- 檢查鑰匙
攻略
以下優先級僅供參考,請按實際情況調整
Drone Rooms
Tessella (Frigate room)
Approach cache
Nergal: lancer(Strike>Spark) > Fogcasters > snarecasters > rest
retri: lancer(Strike>Spark>other)
Tessera (Battlecruiser room)
Kite
Nergal gets aggro, stay outside of 10km until 1-2 are left
retribution into brawl range with gleam
Strike/Spark grippers or whichever swaps aggro to the retri > rest
Overmind (Battleship room)
Spiral towards overmind
Sometimes the Overmind follows a NPC frigate, if that is the case, leave that frigate alive unless its a snare caster to keep the overmind close
Starving > Snarecaster > Spotlighter > rest while approaching > overmind once within range
Triglavian Rooms
Kikimora (Frig/Dessie room)
Kite initially
Put all reps on Nergal.
Kill order types: Damavik > Kiki(the one that switch target first) > others
Starving > Ghosting > Striking > Tangling
Notes:
Kite until damaviks dead, swap to kikis and go for the cache
Vedmak (cruiser room)
Approach cache
Deacon control reps
Starving Damavik > Ghosting Damavik > Starving Vedmak > Harrowing Vedmak
Use drones+retri on one vedmak while Nergal spools on the other, kill kikis before Vedmaks
Vila (Cruiser room)
Approach Cache
Renewing Damavik > Tangling Damavik > damaviks > vedmaks
Ignore the drones or use suppression towers to kill them
Drekavac (Battlecruiser room)
Approach Cache
Starving Damavik > Starving Kikimora > rest of Kikimoras > Drekavacs
Sometime Drekavacs orbit a frigate, leave that frigate alive if so to keep them in close range
Leshaks (Battleship room)
Approach Leshaks ASAP
Starving > Blinding > Renewing
Pay attenttion to how enemies move, make them move in the same direction and don’t let them starburst
Renewing/Striking leshaks usually move in a group
Leshaks keep distance @ Tangling (12km), Starving (35km), rest (65km)
Sleeper Rooms
Lucid Sleepers (cruiser room)
Approach cache
Sentinel > Nullcharger > Firewatchers > Wardens
Ephialtes/Tyrannos (cruiser/extras room)
Approach Cache
Dissipators/Nullchargers > Entanglers > Nergal on Tyrannos/retribution on rest
If there are no Tyrannos, retribution kill Ephialtes and nergal kills smaller ships
Notes:
careful with drone usage as they often swap to drones.
Deepwatcher (Battleship room)
Grab cache and then Spiral Deepwatcher
Get Nergal spooling ASAP (occult ammo)
retribution+drones on one while nergal spools on another, heat when needed.
Drifters Karybdis 」Karen」 Tyrannos (variants)
Spiral towards Karybdis
Avoid blue cloud!
Dissipators/Nullcharge > Entanglers/Entanglement > Illuminators > Karybdis > rest
Orbit Karybddis close, or try to guide her back towards the gate if she has moved too far away
if 」Ephialtes Lancer」 cruiser spawns, kill it last
Once in range of Karybdis (after neut pressure off), get spooling with Nergal, and use Retri+drones to kill other stuff
Edencom Rooms
Marshal
Approach
Avoid blue cloud!
if multiple Attack pacifiers, clear them out first
Pacifiers(Arrester>Drainer>marker) > Marshals > remaining enforcers
If a lot of frigate spawns, kite away to 65km+ from marshals while clearing them out, then reapproach marshals
Pirates
Sansha (Frigate/cruiser mix)
Kite initially
Heralds > Smiths > Lookouts > Fishers > rest
Ignore priests unless theres 4+, kill a few if so
Knights have bad tracking,spiral into them and use close range ammo; or kill them safely at range depending on time.
Angels (frigate/cruiser mix)
Approach cache
Immediately put ALL reps on the nergal, both deacon+retribution
Make sure reactive is 」reset」 before moving in here
Lucifer Cynabal > Elite Lucifer Cynabal > rest
配置
[Nergal, Nergal - Firestorm T6 Tank]
Reactive Armor Hardener
Entropic Radiation Sink II
Entropic Radiation Sink II
Entropic Radiation Sink II
Gistii A-Type 1MN Afterburner
Republic Fleet Small Cap Battery
Republic Fleet Small Cap Battery
Veles Light Entropic Disintegrator
Coreli A-Type Small Remote Armor Repairer
Small Kinetic Armor Reinforcer II
Small Thermal Armor Reinforcer II
'Augmented' Hornet x5
Inherent Implants 'Lancer' Controlled Bursts CB-703 x1
Zainou 'Gnome' Weapon Upgrades WU-1003 x1
Inherent Implants 'Squire' Capacitor Management EM-803 x1
Inherent Implants 'Lancer' Gunnery RF-905 x1
Mid-grade Amulet Alpha x1
Mid-grade Amulet Beta x1
Mid-grade Amulet Gamma x1
Nanite Repair Paste x200
Synth Frentix Booster x1
Synth Mindflood Booster x1
Agency 'Pyrolancea' DB3 Dose I x1
Tetryon Exotic Plasma S x3000
Baryon Exotic Plasma S x3000
Meson Exotic Plasma S x3000
Occult S x3000
Mystic S x3000[Retribution, Retribution - T6 Firestorm DPS]
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Centii A-Type Thermal Coating
Dark Blood Multispectrum Coating
Heat Sink II
Coreli A-Type 1MN Afterburner
Republic Fleet Small Cap Battery
Coreli A-Type Small Remote Armor Repairer
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Energy Burst Aerator II
Small Thermal Armor Reinforcer II
Gleam S x4
Aurora S x4
Inherent Implants 'Lancer' Small Energy Turret SE-603 x1
Eifyr and Co. 'Gunslinger' Surgical Strike SS-903 x1
Imperial Navy Multifrequency S x4
Imperial Navy Xray S x4
Imperial Navy Standard S x4
Synth Frentix Booster x1
Synth Mindflood Booster x1
Agency 'Pyrolancea' DB5 Dose II x1[Deacon, Deacon - T6 Firestorm Logi]
Capacitor Flux Coil II
Dark Blood Thermal Armor Hardener
Multispectrum Energized Membrane II
400mm Rolled Tungsten Compact Plates
Reactive Armor Hardener
1MN Y-S8 Compact Afterburner
Republic Fleet Small Cap Battery
Coreli A-Type Small Remote Armor Repairer
Coreli A-Type Small Remote Armor Repairer
Centii A-Type Small Remote Armor Repairer
Small Capacitor Control Circuit II
Small Capacitor Control Circuit II
Imperial Navy Acolyte x1
Inherent Implants 'Squire' Capacitor Management EM-803 x1
Inherent Implants 'Squire' Capacitor Systems Operation EO-603 x1
Improved Mindflood Booster x1